What sits in a single map cell, as far as the physics cares
The raw cell out of the map data
The full mesh name, e.g. generic.jump-pad.full
generic.jump-pad.full
The cell's quarter-turn rotation around Y
The mesh's short name, e.g. jump-pad
jump-pad
The cell's collision shape
What sits in a single map cell, as far as the physics cares